Small rules.Good problems.

Five different ways to untangle something: draw a thread, read a skyline, pitch a camp, wire islands, or weave a loop.

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Five small locks. Pick any door.

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Threadline

Spend an exact thread budget through knots, patches, beads, needles, and entry pins.

Today: 6×6 ClassicBest: -- Play daily →
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Sightline

Build a skyline where every row, column, and view from the edge agrees.

Today: 4×4 SkylineBest: -- Play daily →
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Tentative

Pitch tents beside trees, satisfy every row count, and keep the campsites from touching.

Today: 6×6 CozyBest: -- Play daily →
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Bridgewright

Connect numbered islands with single or double bridges, without crossing the open water.

Today: Breezy MapBest: -- Play daily →
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Looplace

Draw one continuous loop while each number counts how many of its cell sides are used.

Today: 5×5 NeatBest: -- Play daily →